Circumfering Gardens is a node near the entrance of the El Dorado Exploration Zone. It is a 3 battle, 3 stamina node. As a 3 stamina node, it has some great implications for efficient skill seed farming, but it can be tricky. Here are some tips/ recommendations: 1. Most of your points will come from the last battle, against a wave of water, wind, and earth mobs (one of each element). 2. On hard mode, the node drops to four-bomb difficulty around deck level 156. So currently, you can't take a deck of three 4* and one 3* max level cards. (Frowny face.) But, it is more efficient to take two 3* and two 4* than to take four 4* cards. The increase in multiplier overcomes the lower base skill seed count. 3. A score of 500k is possible but very tricky (see /r/mobiusff post The Secret). Even getting 200k on auto can be tricky, but here's a deck configuration that works: one ST card each of fire, earth, and wind, and one anything-else card (for your most desired skill seeds). That will give you a high scoring ability vs each of the three mobs in the last battle. You may even be able to go with two of those three elements, freeing up a 2nd slot to dedicate to the element you want. 4. On Mobius Day, on hard mode, at max bombs, and with 200k score, you get an x16.5 multiplier on a base of 92 seeds (assuming two 4*, two 3*, all max seeds). That's 1518 seeds for 3 stamina... 506 seeds per stamina!! I hope you're able to use this information to your benefit. And please post further findings/ recommendations of your own! Update 1: I'm consistently getting 200k+ with one 4* ST spell and one 3* MP spell (9999+ helps a lot). The other two cards I dedicate to the skill seed I want to focus on. Update 2: the node turns orange at deck level 152. I have been using two maxed 4*, one maxed 3*, and a sub-max level 4* to get more seeds while staying around deck level 150.